Monsters

'In this game, monsters are common AI-Controlled objects. They give experience if killed.'

Tier One Monsters - Red Monsters
'Red monsters deal a small amount of damage and have a small amount of health. The amount of damage they inflict upon a player and the amount of health each monster increases after each area.'

The Red Crasher:

Moderate-high hp, low damage, low armor, low-medium speed, very slow SP* regeneration, appears at area 1-4.

The Red Slasher:

Low hp, low-moderate damage, moderate armor, medium speed, appears at area 1-4. The image below shows what a red slasher looks like. It has triangular boxing gloves and one circle for its body.

The Red Snake:

Moderate-high hp, low damage, moderate armor, medium speed, very slow SP* regeneration, appears at area 2-5. The image below shows what a red snake looks like. Like the slasher, it has triangular boxing gloves. Its body is a series of four nonagons. When you kill one nonagon, the snake becomes one nonagon shorter.

Tier Two Monsters - Blue Monsters
'Each blue mob can deal a moderate amount of damage and monsters have a moderate to high amount of health. The amount of damage these monsters inflict upon a player and the amount of health each monster has increases with the area, like red monsters' damage and health.'

The Blue Crasher:

High hp, moderate damage, moderate armor, medium-high speed, medium SP regeneration, appears at area 3-6.

The Blue Slasher:

Moderate hp, moderate-high damage, medium-high speed, high armor, appears in areas 3-6.

This image shows a blue crasher on the left and a blue slasher on the right (both mobs have slightly depleted health).

The Blue Snake: High hp, moderate damage, medium-high speed, moderate armor, medium SP regeneration, appears at area 4-7.